Games Workshop provided Sprues & Brews a copy of this book for review purposes. None of them.and all of them. The Thousand Sons appear to get nothing, which sucks. For the Space Marines we get a couple of new rules introduced the main one that is going to effect most peoples list building is the introduction of the Martial Legacy ability. Just check out the contents page below! Our two favorite dreads have decided to take a little break from carrying marine lists. Uraka, CorBax, and Mamon return, as well as some of the really big greater daemons.
Warhammer 40,000 Imperial Armour Compendium - Forge World 40k 9th At the moment this profile only applies to the Macharius twin variant, however it would not surprise me to see that profile in the new AM book! He might be an Elite or an HQ (listed differently in the points values vs his datasheet), but either way hes clearly worth taking. The Ares getting a points increase, and being potentially worse vs hordes could be a big deal in the long run. Find company research, competitor information, contact details & financial data for STAREVER of ROUBAIX, HAUTS DE FRANCE. The premium it pays for having built-in deep strike is massively lower than it used to be, and being able to deploy from the webway removes the worry about it getting punked straight off the board. The Firepike is now 15 range, so a 3 boost which is neat. Since you can double gun these, you definitely want to take this variant if youre planning on doing silly things withVisions in the Smoke,itsvastly better than the mainline one for that role. Drukhari only have two options, and theyre both kind of fine. Such an awesome model and can't wait to paint more! The one sting in the tail here is that hes returned with theSpeedwaaagh! The basic and command squad variants go up to three wounds a pop with a 5+ FNP for 15pts each, and get slightly improved in melee from their previous incarnation, with their mounts getting a point of AP on their attacks. Sicaran Omega. Out of the other units, theTesseract Ark also got cheaper (especially if you swap the cannots to particle beamers) but its tough to say if it truly ends up as a winner because of the change to Quantum Shielding, which is definitely a major downgrade on it. Tau also do very well in the points department with the Rvarna getting a big points cut, we also see a number of weapons tweaks too, with increased damage and strength here and there across the range, perhaps pointing at any future upcoming changes in a new book on the horizon. Grey Knights get a variant of the Land Raider which has psycannons on it, for some reason with a different profile than seen on normal ones. This tank was utter garbage ever since it released, being essentially a bunch of plasma guns that could overheat to have fewer shots.
Inside Imperial Armour Compendium - Warhammer Community 13 - War Machines of the Lost and the Damned, Imperial Armour - Apocalypse I (Second Edition), https://wh40k.lexicanum.com/mediawiki/index.php?title=Imperial_Armour_Compendium&oldid=487737, Datasheet entries for two new Factions bespoke to this book . The Malanthropewins because it gets to continue to exist, and is even slightly improved in exchange for a 15pt increase. That probably still isnt pushing them to the top tables. However, were concerned that if we dont make this statement Condit will kill us: Just play Titanicus instead. The good news is they might do OK at that up front, they are now a real psyker, getting access to smite and knowing one power from the Rune of Battle discipline. This was a stand-alone book release from GW's specialist sister store, Forge World, to bring in-line a number of their special/limited edition miniatures with 9th Edition. If you are a fan of Forge World models and want the chance to use them in your games of 40k then you really should pick this book up, and while I understand that for pure Tyranid players it may seem a shame you have to fork out for the entire book, for those who collect multiple armies it is great having all these profiles collected in one place! Wings: Seriously, this thing is off the charts good now, to the point where I wonder if the melta shots change is a typo this seems to out-compete most main battle tanks, never mind transports. Definitely usable. While not as inexpensive as it was at the end of 8th, if you can afford the 3 CP for a superheavy auxiliary detachment its totally usable. Whats awesome is that they dropped from costing 900-1000 points down to only 600, so can actually be used (if you can stomach spending 3 CP for a superheavy auxiliary detachment and an additional 1 CP for Martial Legacy).
SYNLAB HAUTS DE FRANCE Company Profile - Dun & Bradstreet That makes them kind of losers overall. Minotaurs Imperial Fists with Duellists and Stalwart chapter tactics. I dont think it really fills a role Craftworldsneed, but it can sit at extreme range and pick up targets pretty decently I guess? It does get cheaper, dropping to 1000pts, but the BATTLESUIT keyword is nowhere to be found on its datasheet, leaving without its primary means of defending itself. [2], Warhammer Community: The Codex Show (posted 9/12/2020), Forge World Webstore: Imperial Armour Compendium, Warhammer Community: Inside Imperial Armour: Compendium (26/10/20), Vol. They also get the Termite added as a transport option, which also gives them an aggressive high strength close combat unit in the form of the drill itself! We will be taking a look at some of these units in greater detail over the week once we have had a chance to crunch the numbers, but my initial reaction is positive here with some cool options for adding some fun units to bolster your Space Marine army. Pallas Grav-Attack: Lost the -2 to charge grav ability, but is 10 points cheaper. Im here to talk about CHAOS! Much better than the past, where overcharge always did damage and staying still merely let you shoot volley fire twice. While the main gun remained essentially the same, both types of sponsons got a shakeup. Rob: Surprise! A lot of the profiles have been tidied a little and they benefit greatly from this, as degrading profiles on low wound models like this was often a problem in the previous edition. Credits: That Gobbo. Some had vastly over the top rules for their relatively cheap points levels, while others seemed far too expensive in points for their in-game performance. Chaos codex trove The Air, Water, and Fire element types can carry the following effects. Welcome to the Imperial Armour Compendium . The Night Shrouds bomb is still one use only, which is a little disappointing but thankfully gets a small points cut. I hope this is something we see for other less known chapters in the future, even if it is in White Dwarf articles. The big fliers all get slammed to BS4+ without much changes in their prices, and thats a pretty bad look for them. Remoras are also easy winner, because they get two seeker missiles for free, more wounds, and are always in cover just huge boosts all round with no cost increase. The Kannonwagon and Kustom Stompa are the two that miss out, but its nice for the rest. Any weapons that Forgeworld doesnt currently make in 28mm are gone, so goodbye to reaver chainfists and carapace weapons that arent the apocalypse missile launcher and warlord carapace weapons that arent apocalypse launchers or laser blasters. It doesnt cost half as many points its dropped from 235 points down to 170. TheKustom Stompa gets its cost brought more in line with a standard one, which is a relief, and its Stompa lifta-droppa gets an absurd boost, going to 4d3 shots instead of 2d6, rolling 3d6 against T to wound and now doing d3+3 damage at AP-4 instead of just a single mortal. The Lords of War are all kind of losers by virtue of there being no real way to slot them into an army now that the Supreme Command detachment has changed. Venatari, Dreads, and Aquilon come out looking pretty damn good with the new FW book. The Infernus puicks up a big functional improvement too, with its Inferno gun going up to 3d6 shots! This seems a way of restricting those rare units and make sure the battlefield isnt flooded by them dont forget that this will have an impact on your free detachment, as the warlord only refunds the initial CP cost of them! Grab all the rules for your Forge World collection in one place with the Imperial Armour: Compendium. Custodian Guard with Adrasite/Pyrithite Spears [CORE] : Pyrithite spears got the new melta rule of half range equals D6+2 damage, but also went up by 5 points, so a slight nerf overall. [2] It also includes : One Regimental Doctrine for the Death Korps of Krieg, designed to work with Codex: Astra Militarum [2] 2+ save Venatari, wtfffffffffff. Nice of you to share! Moreso than almost any other faction, Chaos Space Marines have leaned on Forge World units to stay competitive in days gone by. Imperial Fists Astraeus Super-heavy Tank. The Gatling Cannon is unchanged, and the Cleavers Slash profile gets a helpful boost moving to 2 damage from D3. Moving over to cool giant monsters, theDimachaeron gets an astounding glow-up. Credit: Jack Hunter. It lost the ability to shoot twice. I absolutely do not think doing so is a good idea for your army, but its in a similar spot to a few other things now where it probably isroughly costed right for what it can do, its just that factors of the mission design still keep it non-competitive. They overly complicated old void shield rules have disappeared, now using the new rules we talked about for the Astraeus. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. While recently they havent needed them quite as much, there were certainly times when Hellforged Deredeos and Leviathans were big business, and Ive run a Kytan Ravager on more than one occasion. Announcing The Goonhammer 2023 Global 40k Campaign. In a move for anyone who loves the Mole Launcher too, the squad can now have this as an attachment too rather than having to replace squad members! Galatus Dreadnought [CORE]: Down to 9 wounds from 10, but now doesnt degrade. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. for open , narrative and matched play. 800 pts, but what do you get for that? Just like the other 40k Codexes it includes a code in the back of the book that unlocks these profiles in the Warhammer 40k app too giving you an easy way of accessing the content on the move. Imperial Armour Compendium Review. Depending on how the meta moves, this could help or hinder the Ares. Now, sure he's a bit less survivable with t7 (and not a 4++ in cc, oh noooo) but his guns are sort of better and he's so cheap. Start Competing: Chaos Space Marines Updated! The 5 included chapters are as follows: Red Scorpions Ultramarines with Inheritors of the Primarch. It does still have an incredibly silly amount of firepower, some guns even getting better than before, but it also drops to BS3+, and I think honestly the dream is probably dead. Its much more interesting now with 6 shots in either standard or supercharge, at strength 8, ap-3, and 2 damage in standard mode, bumping up to strength 9 and damage 3 when supercharged. Last for this section, theTaunar almost certainly works out as a loser. Greater Blight Drones are also way better, especially in Death Guard, despite losing the damage on their weapons. Both Hierodule builds getmassive discounts too (and sit in the Heavy Support slot), and the Scythed option ends up in a pretty similar spot to the Dimachaeron, though Id probably give that monstrosity the not because of its invuln and mobility tricks (though to be fair if you have a slot free to put Dermic Symbiosis on the Hierodule its probably better).
9ed Imperial Armour - Compendium PDF | PDF - Scribd Now your mileage may vary if you only collect one army, but as I have multiple armies with a wide and varied range of Forge World models across them I much prefer having them all in the one book. Acastus Knightsdrop to the point where you could squeeze one into a list a bit more reasonably, and gain some boosts to their guns in the form of Blast, but still really struggle to compete with Castellans.
Warhammer 40k codex release dates and news 2023 - Wargamer Imperial Fists Fellblade. Weapons were all simplified, with the Macro weapon type no longer existing, and the Blast ability added where needed. First up, the Warboss on Warbike revs his motorcycle and pulls a sick wheely straight out of legends prison mostly. https://www.youtube.com/live/huzAXt0Wlmg?feature=share #warhammercommunity #StreamingLive #PaintingWarhammer, Blood for the blood god!! Atomantic Shielding matches the contemptor, so only a 5+ invulnerable save rather than 4+, combining for an overall substantial drop in durability. Losing the grav rule hurts, especially against potential reserve charges. #warhammercommunity #warhammer #warhammer40k #oldhammer #oldhammer40k #40k #2ndedition #2ndedition40k #tyranids #tyranid #nids #paintingwarhammer #painting #paintingminiatures #miniatures #miniaturespainting #hobby #wargames #wargaming #metal #alien #hivetyrant #warmongers, Awesome fun stream working on the 90s Hive Tyrant! Imperial Armour Compendium 40k Rules Breakdown One of the best parts about the book in our opinion is that the points costs are at the end of each section! The Lynx also gets a substantial simplification and a cost reduction, and probably ends up more practical out of it. Credit: Jack Hunter. Acanthrites also get a decent point cut to pay back their loss of BS, and definitely end up as a better unit out of it, even if I struggle to see myself ever taking them over more Skorpekh. For the Eldar, the Revenant Titan getting a 4+ Inv save regardless of how far they move. Alright, onto the shared units, I guess. Units have also had the CORE keyword added, setting them up to be futureproofed for a future Custodes Codex. So stay tuned for those articles and in the meantime, if you have any questions or feedback, drop us a note in the comments below or email us
[email protected]. Next up, Im a bit more tentative on this but Ithink Shadow Spectres end up more attractive as a general pick than they used to be. What about the new thunderhawk rules? #warhammercommunity #warhammer #warhammer40k #wargames #wargaming #tyranids #tyranid #gamesworkshop #citadel #citadelminiatures #hivetyrant #40k #warmongers #hobby #paintingwarhammer #painting #paintingminiatures #miniaturespainting #miniatures #90s, Busy day at Sprues & Brews HQ! He is still the only leviathan remaining with WS and BS 2+, but even at his new lower points cost doesnt offer much. Brayarth Ashmantle keeps his strength 8, but drops from toughness 9 all the way to toughness 7. Custodes Telemon Dreadnought. TheInquisition retain only their two Named Characters. The points have gone up a little, but taking everything together Ithink theres still a unit here, just sitting in a very different role than we used to see.
Cerastus-Knight Lancer saw not only a 20 points drop, but also gained a souped up melee attack profile for when it charges. If youre familiar with the Codex: Space Marines relic contemptor datasheet youre already familiar with this one the only difference is new weapon options. The rest are what they are. Krootcon Down Under Am I getting good at this? As to the profiles themselves, the Krieg have lost any units that still do not have models produced by Forge World In addition to this, with the Death Korps now acting as a supplement to the core Astra Militarum book they simply use the base guardsman profiles for their troops this is a shame as they Krieg did have the advantage of slightly better WS, however I do think this is for the better in balance, as this means that then we get a new 9th Edition Astra Militarum book we will simply be able to port over the surviving Krieg units directly into that new army with minimal issues!
Imperial Armour Compendium - First Look (WH40K) - YouTube Also the Adrathic option is slightly cheaper, so basically everything about Aquilon got better, except for the claw. The laser volley cannon defaults to being a better lascannon three shots at D3+3 damage. Thats exactly it. Finally, for winners, theKill Tank looks surprisingly pushed at its new price, coming down 100pts for the bursta cannon build and a mighty 155 for the giga-shoota build. We also get a nice two page spread telling the tale of the Death Korps of Krieg and the hellish world they herald from. 173.9M . It gets a few compensatory improvements, but nothing that makes up for the scale of increase on a unit where the appeal was how cheap slamming three on the table was. Thanks, guys. After all those words about the leviathan changes, this is a breath of fresh air. It also helps that the statline is still fine theyve gone to 9W rather than 12, but are at least non-degrading, and get the always-on ability to ignore AP-1, a nice extra upside. This seems a really fun way of making Titans useable in a normal game, and Im looking forward to seeing how my titans fare as soon as we are able to film battles again! 21.8M . Also, R.I.P. On to the datasheets themselves we see a number of changes across the profiles, with the biggest change being weapons a lot have had damage or number of attacks added in line with the changes seen in the Space Marine Codex, units have also been updated to reflect any rules changes from that book such as Duty Eternal being added to all Dreadnoughts making them a lot more survivable. The flamer shooting profile is up to 12 now, like most of the flamer archetype weapons. An Astraeus has 2 void shields, so it has a nice little buffer before it starts taking damage. Across the board most special rules have moved from being specifically written out on datasheets to referencing back to Codex: Space Marines. The double shooting Spiculus if you didnt move ability moved to the weapon, so functionally the same, and gained the dread -1D ability. I had emotionally prepared myself for this, but it looks like I will, in fact, be needing to change the paint scheme on my Wraithseer before putting it on a tournament table even once, as they have completely changed but at least not necessarily to the point of being unusable. This makes the Exalted Daemons much easier to take in a game, and I cant wait to include them in lists again as they are some of my favourite models and deserve to be on the battlefield again! YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH. This mighty 224 page book collects together the rules for the majority of current Forge World kits that are available to buy over on the Forge World website (It doesnt include any discontinued models so keep that in mind if you have any older kits, these will receive separate Legends support over on Warhammer Community allowing you to use these in friendly games). The Hornet Pulse Laser has gone down in power a little (sidegrading to S7 but only two shots), but that build is correspondingly much cheaper, dropping to 90pts instead of 115pts. A bright point is his dreadfire claw switching from damage D6 to damage 4, but without the absurd durability he used to have, and without the choice of warlord traits, hes not bringing much to the table. Sagittarum Guard [CORE] : Same points, but apparently the bolter half of their gun was a heavy bolter, because now it is 2 damage.
imperial armour compendium 9th edition pdf trove Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game. Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. On the whole, the Kytan is better as a unit, but still worse than it was in 8th edition because its a Lord of War and in 9th edition those are terrible if they cant be your Supreme Commander. In an edition that prioritizes having bodies to take objectives and keep your opponent off theirs, spending several hundred points on a single tank thats going to have trouble moving around is already a tough sell, and adding a big additional CP cost is a tough pill to swallow. Unfortunately for Tau players, the Yvahra finally gets knifed in the back, fulfilling a long-held vendetta festering in the hearts of many players who ran up against them in early 8th when they were actually good. Given how good Ghaz is that isnt a massive ask, and this guy importantlycan still takeDa Killa Klaw, has the right keyword to beDa Biggest Boss if you arent packing Ghaz, and has gained a point of toughness (T7!) Agamatus Custodians [CORE]: No weapon or stat changes, but the base chassis is 5 points cheaper which is swell. Next, what if you want an incredibly stupid super-sized Lord of War drop pod? Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. You can find out more about which cookies we are using or switch them off in settings. What stats do the turbolaser have? He did also get whats probably a downgrade in being declared a Terminator, but if you were planning on warping him in anyway its much of a muchness. Theres a bunch of stuff here that gets decent discounts or modest changes that make them a bit more usable without pushing them over into true winners. The Hellcrusher claws have added a sweep mode for clearing out smaller units very helpful and the Scorpion cannon now fires 15 S5 1 damage shots instead of 10 S6 2 damage shots. Remember that these Dreadnoughts dont currently get Legion Traits, since they arent INFANTRY, BIKERS, HELBRUTES, or CHARACTERS. It retains the CORE keyword, and if you arm it with a kheres assault cannon or multimelta and dreadnought close combat weapon it costs the same as the codex version (well, and an extra 1 CP cost.). Caladius Grav-Tank: Lost the -2 to charge grav ability, kept fly. In contrast to the previous Imperial Armour Index volumes, this book is hardback too so will not only match the rest of your 9th Edition Codex collection, but also last a little longer in better condition! Similar to the Space Marines we get a lot of traitor variants added, along with a new stratagem Smokescreen added in order to replicte the ability that Space Marines currently get in their book, again future proofing this volume until the Chaos Space Marines book is updated! I think it is fair to say however that there was a wide gulf in the balance and efficiency of these units. The only other change is to the bombs, which is drastically different. Sadly, the loss of the OG FW index habit of just slapping BS2+ on everything big hits Tau among the hardest. Now it can be done every turn (which is a pretty nice change), pick a spot on the board that it moved over, and every unit within 6 takes D3 mortals on a 4+ (-1 to the roll for non vehicle/monster characters). Change). Loyalist Knight Atrapos.
Imperial Armour Compendium | Forge World Webstore The Imperium section of the book is fairly chunky and contains a shed load of new profiles and rules! Each void shield is a 3 wound pool that has to be eaten through before the vehicle itself takes any damage, and that pool cant overflow so if a lascannon hits for 6 damage the void shield will absorb 3 damage, and the other 3 will just vanish. Luckily the new Imperial Armour Compendium is here to solve both those problems, and GW have been kind enough to send us a copy. With recent 9th edition books making this change as well, the points cost of each model is at the end of each section. Ultimately, it does still get hard-countered by some flavours of hordes, and any game played with it is going to be a knife edge of making sure you dont get charged by a melee killing machine, but in a similar way to the Taunar in 8th I can see people picking it up and running it to 3-2 finishes or the occasional 4-1. If youd asked us to pick units that were at real risk of just getting nuked from orbit in a re-write this would have been high on the list, so it getting to keep doing its thing, only even better, is a huge relief for nid players. This works similarly to the Dreadclaw, but can carry up to 20 INFANTRY models instead, and mounts the equivalent of 10 missile launchers for some reason. In addition to being recommendations and not rules, theyre just kinda boring. Grav tanks and the Ares. Credit: Jack Hunter.
Imperial Armour Compendium - Warhammer 40k - Lexicanum While it only has 32W, its got T9, a built in 4++ against shooting and the right keywords for Lightning Fast, making it extremely non-trivial to kill at range, especially if you stickFortune on it as well. Its also a really well organised book making it much easier to use both during a game and while creating your list. Hes still a respectable choice, as in trade-off for no longer getting to be a non-sensically good psyker he got stat boosts better weapon skill, an extra wound and mortal wound resistance on his shield. These datasheets include.
9th Edition Imperial Armour Compendium: The Goonhammer Review Astraeus! Cerastus Knight-Castigator. It did pick up the ability to use the previously 30k exclusive Twin Volkite Culverin, a heavy 8 volkite gun. Its tougher, its way meaner on the offence, it starts with its 5++ and grows a 5+++as well if it devours something and only pays an extra 20pts for the privilege. #warhammercommunity #warhammer #warhammer40k #khorne #angron #worldeaters #40k #arksofomen #paintingwarhammer #paintingforgeworld #painting #paintings #miniatures #miniaturespainting #warmongers #ad. In the same way as Space Marines, the Traitors also have to spend an additional CP if they want to take a Martial Legacy unit. Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan.
STAREVER Company Profile | ROUBAIX, HAUTS DE FRANCE, France Much the same as their imperial counterparts! Adrasite Spears remain unchanged (and mostly garbage anyway). The Death Korps also get a Regimental Doctrine and datasheets for their unique Death Rider models. GW noticed that theGargantuan Squiggothhad no business being as cheap as it was, and have substantially hiked the price. 2 - Space Marines and Forces of the Inquisition, War Machines of the Adeptus Astartes (Second Edition), Vol. Aquilon Custodians [CORE] : Fists and bolter is 5 points cheaper!?!?! Lets start with my beautiful special explodey boy, the Kytan Ravager. At least they are 10 points cheaper now for every build except double claws (which stayed the same). All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. The second rule isnt really a rule its a set of recommended traits and parent chapters for various Forgeworld created chapters. In the meantime, head over to the Forge World website and pick up some . Thats especially true because. Offensively, the melta cutter increased from d3 shots to 5 shots and picked up the new melta rules, and the termite drill loses the complicated mortal wound thing in exchange for a straight damage increase d3+3 against most targets, and a colossal d3+6 against vehicles. Thank You, Patrons. Transporting 12 models, you can bring in a full 10 man squad with character support, all while having tons of firepower for a mere 180 points (or 190 with the even better Volkite side-weapons). Hes armed with a heavy plasma cannon and dreadnought close combat weapon, and only costs 20 points more than an equivalently armed relic contemptor.
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