(I'm still working on SVE 1.4!!! Permanently removed Krobus' event. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Visit Fandom's Community Central! Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. Doesn't reflect if already obtained. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. I need 100 pieces of bone for my studies. Players must install this optional file if they wish to continue playing with this map. This area might cause lag and long game startup. Balanced artifact spawn rates on custom maps. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. Summit Reborn is no longer a required mod. Fixed an issue where forage in the secret woods could spawn out of bounds. Stardew Valley Expanded Everything You Need to Know About the Best REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Made many dialogue changes in these two events. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Fixed grammar and miscellaneous mapping errors. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Community Founders: Write a good and paragraph-length description for your welcome section about your topic. Added a couple blush expressions for Olivia and changed her default blush expression. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. 's warp didn't appear for farmhands. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Fixed an issue where Lewis clipped into a stool in the museum. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. Fixed an issue where players got stuck in the Oasis building when using the desert totem. Added a new festival: 'Community Day'. Remastered Susan's old 8 heart event to a 10 heart event. Added another optional download called "No Mature Events". Trees will eventually grow in the area. Revamped Sophia's schedules and events to be compatible with the new world changes. SVE NPC dialogue has been restructured to evolve with friendship, matching vanilla characters. Void eel fish ponds now display a darker color. -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 267.6k Total DLs 379.1k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM Added buff effects to Sprite Spring, similar to Grandpa's Grove. cut scene. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. Fixed several map tiling errors at the Highlands. Removed the secret note #25 fix (vanilla event now works correctly). Changed butterfish and puppyfish spawn time to anytime of the day. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. New events for him will be added in the future. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. Added a new event for Jas. The SBV header image has also been edited to reflect this. If you want to experience the mod on your own, don't look through here. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. and other variants from all events to further match CA's question fork style. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. This allows the player spouse to join in on the fun and gives access to buildings/activities. Alex's schedule has been changed. : This update removes this map. Fixed a parsing bug in Clint's boulder removal event. Added island warps to SVE CJB warps. Joja products are now 10% cheaper than Pierre's. Changed how Dusty is loaded into the game. So far, there's no sign of the bottom. Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Fixed a bug in Victor's marriage vows where he referred to female players as "husband". They were preventing adequate vision when traversing the path. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Fixed an issue where NPCs visited the island resort on Community Day. Edited the hardwood fence configuration. But the valley seems full of opportunity. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. This time, the instructions are more cryptic. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Buffed forage spawns in the secret woods and western cindersap forest. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Default = "false". When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Can you learn to live off the land and turn these overgrown fields into a thriving home? He needs an iridium bar to finish it. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. Added due to a request. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Added a farm icon for Immersive Farm 2 Remastered (IF2R). On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Earth Obelisk - Stardew Valley Wiki Fixed an issue where players got stuck during Sandy's 5 heart event. Note: Jas, Vincent, Krobus, the Dwarf, and the player's spouse will never make Delivery requests. Adjusted Pelican Town -> Shearwater Bridge warps. It can be found on the descriptions page. Radioactive Bass, Void Eel, and Butterfish pond colors will now change. Edited Shane's 7 heart event to be more negative and indirect. Moved a tree by the Wizard's Tower by a couple tiles. Fixed an issue where debris could spawn in out of bound areas on GF. Green serpents have been recolored to orange/yellow and corrupted serpents now use Apophis' old design. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Progress is going well!). Lewis used his title when addressing the player in the expanded Joja route. Added the Custom NPC Fixes framework to SVE (no longer a required download). Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Fixed a bug where SVE spouses had glitched movie theater dialogue. Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players. This is a configurable option. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Players may remove it from their mods folder if they wish. Lance now visits the Ginger Island Resort if married to the player. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. It's now called "Original Mines Entrance". instead of letter titles. This will be removed in SMAPI 3.0. Decreased mushroom colony sale price (125g > 105g). Fixed a bug where Sophia didn't return home after running errands during marriage. Fixed an issue where Gunther wasn't spawning correctly behind his counter. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Added more grazing farm animals to Marnie's ranch. Fixed an issue where the Joja movie theater glitched the pumpkin patch area during the Stardew Valley Fair. Fixed an issue where players got stuck during Shane's 4 heart event. Fixed an issue where shearwater bridge was locked off permanently if players divorced Victor during the bridge renovation. The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. Fixed some tiles on the IF2R sandbox layout. These trees blocked Sebastian from view during one of his schedules. Fixed an issue with the Razor Trout's fish pond data entry. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. It replaces corrupt serpents in the iridium quarry. Allows more compatibility for other mods. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. ?, taking place in Forest West with a small trigger chance. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. Fixed the flounder, midnight carp, and rice icons. Olivia now shows more affection to the player in her 10 heart event. The HMTGF statue can now be found in Pelican Town. Slightly nerfed the price of clownfish and starfish. Items must be collected while quest is active. were glitched for farmhands. Removed an invisible barrier behind the repaired greenhouse on IF2R. You encountered a suspicious looking figure by the bus stop. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. They can be toggled off with a new configuration called "Remove_Minecart_System". Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Hosts must now be the ones to start the questline. Fixed an issue where extra layers weren't displaying in the saloon. resulted in loss of friendship. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Made it easier to trigger Olivia's 6 heart event. Let your readers know what your topic is about and add some general information about it. Removed Grampleton Fields from the downloads. There are 2 Achievements associating with completing Help Wanted Quests. It is available for download at ModDrop under the Download/See all versions dropdown menu. SVE objects are added as completion requirements. -The trash bear disappeared Dusty from his doghouse (poor Dusty). Added a town shortcut near the IF2R shed. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. Edited several locational messages to be more "neutral". Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. These events have been added to the event guide word document (optional download). Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Decreased the amount of void essence dropped from defeated corrupted monsters. On Wednesday and Thursday after the shop closes, he will visit the community garden. Removed all yellow brick tiles in front of Robin's house. Updated Susan's and Olivia's overworld sprites. Vortex support has been added for SVE! I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Can be collected before accepting the special order Fixed an issue where Lewis tried walking to the summit before it was unlocked. Fixed an issue where players could walk out of bounds in town east. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house. How to Find Linus' Basket - Stardew Valley Wiki Guide - IGN and ?? Fixed a couple typos in location messages. Fixed an issue where trees could grow inside the minecart cave on IF2R. Added more detail and fixed many inconsistencies on the world map. Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots. Fixed the "food bear" crash players were experiencing. Added a new section and graphic to the descriptions page titled "Configurations". Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. Players may now toggle fences (several areas), crop field appearances (grass or dirt), pet house, flowerbeds, outside table, and shed. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. This is a temporary fix. IF2R will now only load the bus stop and farmcave maps on the standard farm map. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? You have three days to catch. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. Added more areas to plant fruit trees in the IF2R greenhouse. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Claire and Leo will now attend Community Day if players have met the required conditions. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. !!! 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Increased the rarity of four leaf clovers in the western cindersap forest. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Other locations are updated as players complete major storyline quests and naturally play. There's no effect if players have already completed them. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Fixed Victor's dialogue during the Stardew Fair. Fixed an issue where Jas didn't sleep in her bed. Walleye - Stardew Valley Wiki Who is Victor and Olivia? Fixed an issue where Morris offered players the farm land expansion on Grandpa's Farm even if players didn't become a Joja member. (Framework Mod) Allows new audio to be added to the game. Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. Fixed the view port and positioning in Alex's 7 heart event. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Grandpa's Farm is also not available on mobile at this time. I need a local angler to help reduce their numbers. Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. Added cosplay portraits and sprites for Scarlett. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Community Day is no longer categorized as a festival day in the game code. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. SMAPI no longer spams the log stating update keys are missing from SVE. Decreased iridium ore spawns at the Iridium Quarry. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. Fixed an issue where Scarlett's icon on the world map was cut off. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. Expanded Storage at Stardew Valley Nexus - Mods and community Optimized forest crop patches, which were causing long first time loads. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. You received a letter from the local wizard. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. Fixed Marlon's event when it'd activate when it wasn't raining. There's a lot of trash in the water. Fixed an issue where players got stuck during Susan's 4 heart event. Removed a couple static trees on the Mountain map due to requests. For help, contact the author or post it on their page. It won't be easy. Fixed an issue where Lance sometimes didn't return home to the farmhouse when married to the player. A rose that reminds you of the valley. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available. Some events are random encounters or contain big secrets. Added a new monster to the Crimson Badlands. Updated the display images on the mod page. Alex is one of the twelve characters available to marry . Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Added due to requests. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. Fixed an issue where out of season forage would hang around the beginning of the new season. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Added a "skippable" option for most events. on Grandpa's Farm, making it easier to start the questline. Removed the "Smaller Desert" configuration. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Added a couple small specific forage locations. Increased forage spawns at the western part of the Cindersap Forest by 25%. Redesigned the summit entrance. Town East is fixed and now farmable! Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. Players could place furniture/objects in several character event areas in Forest West. Why don't we fish some out to make the valley more beautiful? This will prevent some installation issues many players are experiencing. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Changed all references of Grampleton to match canon. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. Fixed several IF2R configurations issues. Fixed several small visual glitches in various maps. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Harvey's "afraid" 10 heart event fork froze the game. Removed the fake trashcans outside of Pelican Town. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Fixed tiling issues at Shearwater Bridge. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. (I have now started full development on the new characters). Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Removed the snow covered paved roads from my seasonal touches due to requests. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Fixed an issue where the code calling Marnie's new farm animals conflicted with other mods. Added my seasonal Starblue Valley touches to the SBV download folder! Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). Removed three static trees on the Backwoods map. Removed a couple bushes from IF2R due to requests for quality of life. Implemented due to requests. Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Poor Leo. Redesigned the area around the Stardrop Saloon. Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine.
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